{"title":"Board \u0026 Card Games","description":"Our full collection of Board Games - please use the filters or search above","products":[{"product_id":"archipelago","title":"Archipelago","description":"\u003cp\u003eIn Archipelago, players are Renaissance European powers competing in the exploration of a Pacific or Caribbean archipelago. They will explore territories, harvest resources, use those resources in markets both internal (for their use and that of the natives) and foreign (to sell it in Europe), build markets, harbors, cities and temples, and negotiate among themselves (and maybe betray each other) â all this to complete their secret objectives. They will also need to guess the secret objective of the other players to be able to benefit from them. But players also need to be careful of the natives; if they make them too unhappy or if too many of them are unoccupied, they could revolt and declare independence. Then everyone will lose! According to the author, what he's tried to create is a \"German\" economic worker-placement game, but without the two things he dislikes in them: the superficial theme and the lack of interaction. Indeed this game includes a very present theme and a lot of negotiation and potential backstabbing.\u003c\/p\u003e\n\u003cp\u003eEach player takes on the role of an explorer and their team, mandated by a European nation to discover, colonize and profit from the archipelagos. These missions are supposed to happen diplomatically, by answering the needs of the local population as much as the regular demands from the continent. Archipelago combines exploration, resource management, optimization, cooperation, strategy, negotiation, corruption, commerce, suspicion, alliances and betrayals, even a hint of investigation!\u003c\/p\u003e\n\u003cp\u003ePlayers: 2-5\u003c\/p\u003e\n\u003cp\u003eAges: 14+\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":12400345055298,"sku":"3760184940109","price":127.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/3_archipelago.jpg?v=1527694045"},{"product_id":"romance-of-the-nine-empires","title":"Romance of the Nine Empires","description":"\u003cp\u003eCountermay: The Tapestry of Worlds, the crossroads of civilizations beyond imagining. After a thousand years of war, Countermay is dying. Battles, curses, extraterrestrial parasites, demonic influence, and other hazards have ruined much of the planet. The food is running out, and the threat of starvation looms. The only way to save Countermay is to seize undisputed control. Until then, armies march, fed with the ever-dwindling food as they churn farmland into mud with their boots. Can you save Countermay from its invitable doom? Romance of the Nine Empires is a fictitious interactive collectible card game (CCG) set in the fantasy world of Countermay. In the game, players assume command of one of nine vastly different warring factions â including steampunk aliens, a dark god-king's crusade of conversion, displaced WWII-era American GIs, and a risen empire of the undead â to expand, glorify, or defend their empires. Through its fictitious fifteen-year history, players have shaped the world of Countermay through their individual and collective achievements, and the results are reflected in the story and the current state of the empires. Romance of the Nine Empires is based on the Legend of the Five Rings CCG and was created for use in the movie The Gamers: Hands of Fate, mimicking the way that L5R tournament results affect the actual story in future expansions of that CCG but allowing the movie creators more freedom to design the game to match the characters in the movie. L5R publisher AEG agreed to be the in-movie publisher of the fictional Romance of the Nine Empires, but as a result of Kickstarter funding for The Gamers: Hands of Fate, it decided to create a real-life version of R9E. This game represents the 15th Anniversary World Championship Edition of Romance of the Nine Empires, and (to slip into the movie storyline for a second) it holds the decks used by the top-placing players for each faction that made it to the quarterfinals at the 2012 World Championships at Gen Con Indy.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400345350210,"sku":"BoardRomanceoftheNineEmpires","price":47.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/4_romance_of_the_nine_empires.jpg?v=1527694046"},{"product_id":"agent-hunter","title":"Agent Hunter","description":"\u003cp\u003eIn Agent Hunter, two players act as rival agents attempting to eliminate their opponent's safe houses, which are represented by face-down cards; the cards range in value from 0 to 9. The closer you get to uncovering your target, however, the more you risk compromising your own position. Stealth and cunning are your greatest allies as only agents who remain hidden in the shadows will survive the hunt. During the game, players take turns choosing one of these actions: Attack from Your Hand Switch Agents Attack from Your Safe House When you attack from your hand, reveal one of your agent cards from your hand and target one of your opponent's safe houses. If the card is a match, you eliminate that safe house. Otherwise your opponent reveals whether your card is higher or lower than the hidden card in the safe house but does not reveal the numeral on that card. When you switch agents, you replace a face-down card from one of your safe houses with a card in your hand, possibly the same card. You can take this action at most five times during the game. When you attack from your safe house, you reveal one of your face-down safe house cards, then reveal an opponent's safe house. If the numbers match, your opponent's safe house is eliminated; otherwise your safe house is eliminated. Players keep swapping turns until all three of a player's safe houses are eliminated.\u003c\/p\u003e","brand":"AEG","offers":[{"title":"Default Title","offer_id":12400345382978,"sku":"729220053619","price":4.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/5_agent_hunter.jpg?v=1527694047"},{"product_id":"island-siege","title":"Island Siege","description":"\u003cp\u003eIsland Siege is a fast-playing game of fort-building and colonization in the Caribbean Sea. Players build shoreside forts to defend their colonists from attack and to score points. Forts allow you to put colonists in play, which in turn can safely build ships and buildings which provide abilities and points. Attacking allows you to chip away at your opponent's fort while gaining cubes which are used to build forts of your own. Your goal is to score 20 coins or get all of your colonists in play!\u003c\/p\u003e\n\u003cp\u003eS1\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400345776194,"sku":"9780999428870","price":39.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/8_island_siege.jpg?v=1527694052"},{"product_id":"ruse-on-sale","title":"Ruse ON SALE","description":"\u003cp\u003eA murder has been committed in the Victorian steampunk city of St. Sebastian. You have made the short list of police suspects and the only way to retain your freedom is to prove that one of the others on the list is in fact the murderous culprit. Players take turns making Accusations against the other players by placing Method, Motive, or Opportunity cards in front of them or providing Alibis against the Accusations made against them by other players. You must remember what has been played and craft your Accusations well to pin the murder on another player. Ruse uses cards with specialized suits and amazing steampunk artwork to tell the story of murder and mayhem under the gaslights of St. Sebastian.\u003c\/p\u003e\n\u003cp\u003eG6\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400345841730,"sku":"852990002119","price":29.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/9_ruse_on_sale.jpg?v=1527694053"},{"product_id":"pimp-city-deluxe-mid_year_sale","title":"Pimp City Deluxe Mid_Year_Sale","description":"\u003cp\u003eÂ Pimp City is the party game where youâre the pimp and your objective is to move your workers around the board, make the most money, and become the New Pimp Daddy! Pimp City has Cat Fights, Trick Ownership, Truth or Dare options, Neighborhood Watch Cards, Slammer Time, Sugar Daddies, Big Tippers, The Alley, and even Revenge! \u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400346005570,"sku":"BoardPimpCityDeluxe","price":44.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/10_pimp_city_deluxe_mid_year_sale.jpg?v=1527694054"},{"product_id":"won-by-the-sword","title":"Won by the Sword","description":"\u003cp\u003eThe war raged across Germany from 1618 to 1630 with the Habsburg, Holy Roman Emperor retaining the upperhand. Then the tide of war changed when King Gustav Adolf of Sweden, the \"Lion of the North,\" revitalized the cause of the Protestant princes of Germany. Bankrolled by France, the Swedes pushed their advantage towards the Emperor's most valuable ally, Maximilian of Bavaria. Though Catholic, France sought to keep the power of the Habsburgs in check by financially supporting the Swedish King.\u003c\/p\u003e\n\u003cp\u003eFrom 1632 to 1648, Bavaria and the surrounding area became a crucial battlefront to knocking Bavaria out of the war. The Swedes enjoyed success until fate removed their King and their over-extended forces could not hold onto their gains. After the Swedes suffered a sharp defeat at Nördlingen in 1634, France was forced to play a more active role or lose all she had paid for. A series of seesaw campaigns ensued as the French Armée d'Allemagne secured crossings of the Rhine and pushed the war back into the heart of Bavaria. The area became the proving ground of the greatest generals of the age - Turenne, Condé, Mercy, de Werth. Neither side possessed a clear superiority of forces so it was a dangerous game of cat-and-mouse, march, counter-march, siege, and surprise attacks. After several years, a combined French-Swedish campaign finally broke the back of the Bavarians in 1646 and Maximilian made a separate peace. It did not last long; after a year he reluctantly rejoined the Imperial cause. Repeating the winning combination of 1646, the French-Swedish army ended Maximilian's enterprise at Zusmarshausen in 1648.\u003c\/p\u003e\n\u003cp\u003eWon by the Sword is the first game in Ben Hull's Great Campaigns of the Thirty Years War series. It is a two-player game of operational warfare in the 17th Century. Armies maneuver on a point to point map of Southern Germany based on the road network available at the time. Each game is centered around a major battle or full campaign season. A Turn is a month divided into a variable number of impulses. Each army has a hand of Campaign Cards that control the amount of activity it may perform, the supplies it must expend, and a special action. Each impulse features one card play per army. Forces are concealed off map so players are faced with limited knowledge of the enemy. The major activities are maneuver, foraging, besieging fortifications, and an occasional battle. Won by the Sword is a low-complexity game with emphasis on the players maneuvering their forces, but many decisions await. The low rules complexity allows each player, rather than being encumbered with rules, to focus on choices regarding how to manage his campaign.\u003c\/p\u003e\n\u003cp\u003eY3\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12400346103874,"sku":"817054010615","price":59.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/11_won_by_the_sword.jpg?v=1527694055"},{"product_id":"flash-point-fire-rescue-2nd-story","title":"Flash Point: Fire Rescue - 2nd Story","description":"\u003cp\u003eFlash Point: Fire Rescue - 2nd Story, an expansion pack for Flash Point: Fire Rescue, contains two double-sided mounted game boards and a counter sheet that contains ladders, windows, an explosion marker, and more. Each game board represents one floor of a building, and the player firefighters will need to cover more area in this expansion to keep things under control. Ladders and stairs provide access to the upper building level, and windows let firefighters enter and leave the building without causing structural damage.\u003c\/p\u003e\n\u003cp\u003eT5\u003c\/p\u003e","brand":"Indie Boards \u0026 Cards","offers":[{"title":"Default Title","offer_id":12400347054146,"sku":"722301926215","price":23.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/16_flash_point_fire_rescue_2nd_story.jpg?v=1527694061"},{"product_id":"flash-point-fire-rescue-ae-dangerous-waters","title":"Flash Point: Fire Rescue  Dangerous Waters","description":"\u003cp\u003eFlash Point: Fire Rescue - Dangerous Waters takes the firefighting experience to â and below â the seas. This expansion for Flash Point: Fire Rescue includes two double-sided half boards (similar to those in the 2nd Story expansion) that represent a ship on one side and a part of a submarine on the other. The interior of the ship features an engine room, cabins and heat-conducting steel walls on a 6x8 game board, while the submarine is an elongated 3x16 game board that features victims who can't just leap out of a window to safety â and who might be in danger even within the sick bay.\u003c\/p\u003e\n\u003cp\u003eT5\u003c\/p\u003e","brand":"Indie Boards \u0026 Cards","offers":[{"title":"Default Title","offer_id":12400347414594,"sku":"722301926253","price":24.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/17_flash_point_fire_rescue_ae_dangerous_waters.jpg?v=1527694062"},{"product_id":"zombies-keep-out-on-sale","title":"Zombies Keep Out ON SALE","description":"\u003cp\u003eIt's bodge or get bitten in Zombies Keep Out when a giant mob of zombies attacks the goblins' workshop. Now it's up to you and the other bodgers to repel the undead or become a zombie's late-night snack! Barricaded in your workshop, you and your goblin cohorts must rely on your mechanical expertise to construct the sometimes ramshackle but always maniacal machines you'll need to overcome the endless Leapers, Creepers, Runners, and Brutes trying to break down your doors. Collect parts to build your machines as fast as you can, but don't get bitten â or else you'll be left moaning and groaning as you join the horde and turn on your friends! Zombies Keep Out is a fully cooperative board game for 1â6 players.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400347480130,"sku":"BoardZombiesKeepOut","price":34.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/18_zombies_keep_out_on_sale.jpg?v=1527694063"},{"product_id":"sentinels-of-the-multiverse-villain-oversized-cards","title":"Sentinels of the Multiverse: Villain Oversized Cards","description":"\u003cp\u003eThese 21 4\" by 6\" cards represent the villains from the core game, the Rook City, Infernal Relics, and Shattered Timelines expansions, and even the Ambuscade, Mad Bomber Blade, Cosmic Omnitron, and Miss Information promos!\u003c\/p\u003e\n\u003cp\u003eH2\u003c\/p\u003e","brand":"Greater Than Games","offers":[{"title":"Default Title","offer_id":12400351772738,"sku":"798304338973","price":17.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/32_sentinels_of_the_multiverse_villain_oversized_cards.jpg?v=1527694079"},{"product_id":"alien-frontiers-factions","title":"Alien Frontiers: Factions","description":"\u003cp\u003eAlien Frontiers: Factions adds a number of items to the Alien Frontiers base game: Ship and colony tokens for a fifth player. Factions (thus the name), with each faction providing its owner a special ability and new orbital facilities under his control. Agendas, which are hidden objectives that allow a player to earn bonus points at game's end or when the agenda is revealed in-game. New Alien Tech cards, such as the Lunar Tunneler, which will allow its owner to pay one fuel to receive an extra ore when using the Lunar Mine. This card's discard power will send all ships docked at the Lunar Mine to the Maintenance Bay, which can be useful when the Mine is clogged with high-value ships.\u003c\/p\u003e\n\u003cp\u003eBE1\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400352526402,"sku":"852990002058","price":29.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/37_alien_frontiers_factions.jpg?v=1527694085"},{"product_id":"rocketville-board-game","title":"Rocketville Board Game","description":"\u003cp\u003e... 3 ... 2 ... 1 ... Ignition! We have liftoff! Congratulations, citizen! Your application to enter the race for the office of mayor of Rocketville has been approved. Please report immediately to the Central Launchpad ... your campaign is about to begin. In this fast-paced game of luck and strategy, you and other candidates travel via rocket from district to district campagning for votes -- making promises, garnering endorsements, and recruiting robotic assistance -- in a mad dash t win the hearts, minds, and CPUs of your fellow sentient beings. Moderate Difficulty, 3-5 Players, Age 10 to Adult Rocketville contains: 1 Game Board 1 Rocket 100 Campaign Buttons (20 per player) 6 Undecided markers 5 Popularity markers 64 Campaign Promise cards 5 Campaign Planning cards 20 Endorser cards 21 Robot cards 1 Rulebook\u003c\/p\u003e\n\u003cp\u003eH5\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400352821314,"sku":"653569126805","price":19.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/39_rocketville_board_game.jpg?v=1527694087"},{"product_id":"1914-offensive-a-outrance","title":"1914  Offensive a Outrance","description":"\u003cp\u003e1914, Offensive à outrance, The Initial Campaigns on the Western Front in WWI realistically covers the battles fought in Belgium, France, and Germany during the first months of World War One.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e1914, Offensive à outrance (translation: Offensive to excess) is a comprehensively researched model that explores this fascinating set of campaigns with an accurate order of battle and detailed game map. The map encompasses the entire theater of war from the English Channel to the Swiss Border. The game system used is a streamlined derivative of the 1914, Twilight in the East system, modified to speed play, with care not to lose focus on those aspects of warfare that made the opening stages of WWI so unique. This game system, in conjunction with the accurate map, allows the German advance to be conducted along historical routes with the eminent “Open Flank” present (instead of units strung out from map edge to map edge). The Allied player has an opportunity to recreate a “Miracle of the Marne” type victory or to stop the Germans earlier. Likewise, the German player has a chance to change history and defeat the Allies’ armies in 1914.\u003c\/p\u003e\n\u003cp\u003eThe Grand Campaign scenario covers the period from the fall of Liege on August 16th to exhaustion at Ypres in mid-November. Two shorter scenarios, The Battle for Lorraine (a learning scenario) and From the Marne to Stalemate are also provided.\u003c\/p\u003e\n\u003cp\u003e1914, Offensive à outrance is a playable “Monster Game” designed with the expressed goal that the majority of the game can be completed by four dedicated players in one five-day long Expo. The 24-page rules booklet is concise, well written and organized. The game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century. The result is that 1914, Offensive à outrance is a game that the “WW1 enthusiast” must have and that a gaming connoisseur will enjoy.\u003c\/p\u003e\n\u003cp\u003eY1\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12400352886850,"sku":"817054010479","price":194.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/40_1914_offensive_a_outrance.jpg?v=1527694088"},{"product_id":"stalins-war","title":"Stalin's War","description":"\u003cp\u003eFrom Ted Raicer the award-winning designer of Paths of Glory and World War II: Barbarossa to Berlin comes a fresh new look at the most titanic and brutal land campaign ever waged, the war between Hitler's Germany and Stalin's Soviet Union. Stalin's War is a unique card-driven, hex-based game, a combination that allows players to experience a broad range of strategic and tactical options as they maneuver their forces across a large hex map that stretches from Berlin to the Urals. Stalin's War allows player to recreate WWII's greatest battles of encirclement as Axis Armies and Panzer Corps clash with Soviet Fronts and Armies on a front a thousand miles wide. Simple but effective rules allow you to use your mechanized forces to blitz the enemy's front line and exploit deep into your opponent's rear. Can you as the Soviets survive the slashing Panzer attacks of Operation Barbarossa and Case Blue in 1941 and 1942? Can you as the Axis player stand against the crushing Soviet Deep Battle operations that destroyed Army Group Center in 1944? Stalin's War will test both player's operational skills to the limit. But there is more to Stalin's War than directing your forces on the map. Both sides have their own deck of 55 cards, needed to launch offensive operations, mobilize their forces, replace losses, introduce new weapons, and deal with the larger strategic context of a World at War. Card Events include combat leaders, weapons (from German Tiger Tanks to patriotic Soviet mice nibbling the electrical wiring of the panzers), the 1944 Warsaw Uprising, Manstein's Backhand Blow, Stalin's and Hitler's meddling, the Battle of the Bulge, and much more. Stalin's War allows players to combine the best of WWII operational play with the strategic depth and tactical chrome of a card driven design. A genuine new look the the most important theater of WWII, this is a game you want to play again and again.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400352919618,"sku":"BoardStalinsWar","price":77.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/41_stalins_war.jpg?v=1527694089"},{"product_id":"friedrich","title":"Friedrich","description":"\u003cp\u003eDefeat Prussia before the Tsarina dies! Or be Frederick the Great and struggle for survival with a mixture of courageous willpower, sudden inspiration and stoic patience. It is the summer of 1756. On the eve of the Seven Years War, half of Europe has formed an alliance. Frederick the Great is in deep sorrow: Is the annihilation of Prussia planned? Is it Prussia's defeat or is it Prussia's glory? All against one â but only one will reign supreme. On a map of Old Europe, players maneuver their generals from city to city. Frederick must retain a part of each Prussian province, while the attacking powers savagely seek out their objectives. The clever use of tactical cards is decisive to winning. Histogame and Richard SivÃl present Friedrich as a novel concept uniting the fascination of board and card games. Accurately based on history while maintaining a slim set of rules, Friedrich offers wide open spaces for chess-like moves and great depth for decision making. Taken into Frederick's era, you will reflect on tactical finesses, smile about interspersed anecdotes, and be perplexed at how often you are not able to count to three... Note: A common misconception is that Friedrich has player elimination based on the cards of fate making countries leave the game. The game does not have player elimination; it has country elimination, and a player could end up controlling fewer countries than they started with, but players are never eliminated by the cards of fate.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400353476674,"sku":"BoardFriedrich","price":84.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/45_friedrich.jpg?v=1527694093"},{"product_id":"pass-the-pigs-classic-party-game","title":"Pass the Pigs Classic Party Game","description":"\u003cp\u003e...this little piggy went to market; this little piggy stayed home...these little piggy went hog tossin wild...Wow! These little piggy's are fun! Toss two pig dice and see how they land! ÂHow the little porkers land will determine if you are top hog! Will you be 'Pigging Out' or 'Makin Bacon'? Only the pigs will tell! Pass the Pigs is a great game for the whole family! For 2 or more players Age: 8 years to adult.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"color: #333333; font-family: Arial, Helvetica, sans-serif; font-size: 14px;\"\u003eBD5\u003c\/span\u003e\u003c\/p\u003e","brand":"Winning Moves","offers":[{"title":"Default Title","offer_id":12400355377218,"sku":"5036905043199","price":24.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/52_pass_the_pigs_classic_party_game.jpg?v=1527694103"},{"product_id":"zombicide-toxic-city-mall","title":"Zombicide: Toxic City Mall","description":"\u003cp\u003eThis expansion will introduce mall tiles combining building and street zones for a different perspective on lines of sight. There will be also four new survivors (including their Zombivor versions) with new skills, and the six Zombivor versions of the 2012 core game heroes. The Toxic City Mall will also include new equipment cards (such as assault rifles, laser pointers or flamethrower) and new game modes: Toxic City Mall will introduce barricade rules, giant-sized rubble tokens to change your boards and Zombivor rules. Players will be able to lead these undead heroes against the zombie hordes, with totally new mechanics. Then thereâs the Ultrared Mode, allowing players to gain new Skills after reaching the Red Danger Level, and super Ultrared weapons usable only by Red Level survivors.\u003c\/p\u003e\n\u003cp\u003eI2\u003c\/p\u003e","brand":"Cool Mini Or Not","offers":[{"title":"Default Title","offer_id":12400357277762,"sku":"817009015597","price":74.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/63_zombicide_toxic_city_mall.jpg?v=1527694123"},{"product_id":"war-galley","title":"War Galley","description":"\u003cp\u003eWar Galley is the seventh volume in the multi-award winning Great Battles of History (GBoH) series, but the first to venture entirely into the waters of the Mediterranean Sea. It is also the first historical boardgame published, in two decades, to address galley warfare. As such, GMT's War Galley is almost a complete history for this era of war at sea. What is best about War Galley is how easy it is to play-- the rules are about half the length of the usual GBoH game-- and that means that most battles can be complete in several hours, at the most. The battles themselves, cover all aspects of galley tactics, from the line against line of big ships at Salamis (Cyprus), to the Chase, Turn and Fight of Chios, to the Line Astern vs. Line Abreast at Side, to probably the most unusual of all ancient battles, the Roman arrowhead against the Carthaginian Lines Astern at Drepanum in 249 B.C. War Galley wars and battles covered by the scenarios are: Ionian Revolt- Lade, 494 BC Peloponnesian War- Arginusae, 406 BC The Silician Wars- Catana, 397 BC The First Successor War- Salamis, 306 BC (Cyprus) The First Punic War Ecnomus, 256 BC Drepanum, 249 BC Aegatian Islands, 242 BC The Macedonian Wars- Chios, 201 BC The War with Antiochus Side, 190 BC Myonessus, 190 BC The Civil War Tauris, 47 BC Naulochus, 36 BC Actium, 31 BC\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400358916162,"sku":"BoardWarGalley","price":79.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/78_war_galley.jpg?v=1527694137"},{"product_id":"combat-commander-battle-pack-4-new-guinea","title":"Combat Commander: Battle Pack #4 New Guinea","description":"\u003cp\u003eThe new maps depict specific locations in New Guinea: the beachhead at the base of Mt Vulcan across from Rabaul, the village of Oivi, a high-mountain ridge overlooking Eora Creek, a strongpoint on the Soputa-Sanananda Road, the edge of the airstrip at Wau, and one of the crossings of the Driniumor River near the Afua Trail.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12400359309378,"sku":"817054011865","price":39.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/83_combat_commander_battle_pack_4_new_guinea.jpg?v=1527694142"},{"product_id":"the-lord-of-the-rings-the-card-game-the-draadan-forest","title":"The Lord of the Rings The Card Game The Druadan Forest","description":"\u003cp\u003eThe Drúadan Forest is the second Adventure Pack in the Against the Shadow cycle. The dark shadow of Mordor reaches into the realm of Gondor. Conspiracies and conspirators that moved quietly through the alleys and underground of Minas Tirith have escaped the city walls. Now, in The Drúadan Forest, some of Middle-earth’s greatest heroes pursue Sauron’s agents into the wilderness outside the city. There, they’ll make a startling discovery: the greatest threat they face is not from the foes they seek… The 60 cards in The Drúadan Forest introduce players to more of the realm of Gondor, and to its wild folk, the Woses. In the Adventure Pack's all-new scenario, Middle-earth's heroes meet these reclusive hunters and archers. Can you survive their attacks even as the encounter deck challenges you with its all-new Prowl mechanics?\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":12400360357954,"sku":"9781616615550","price":21.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/91_the_lord_of_the_rings_the_card_game_the_draadan_forest.jpg?v=1527694151"},{"product_id":"qwirkle-travel","title":"Qwirkle Travel","description":"\u003cp\u003eQwirkle just got easier to pack. The travel-sized Qwirkle plays just like the award-winning original. Itâs as simple as matching colors and shapes, but it takes both logic and strategy to score big. Fun for all ages ( not suitable for children under 3 ) and perfect to take anywhere.\u003c\/p\u003e\n\u003cp\u003eAK2\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400360390722,"sku":"736970521329","price":24.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/92_qwirkle_travel.jpg?v=1527694152"},{"product_id":"crappy-birthday","title":"Crappy Birthday","description":"\u003cp\u003eCrappy Birthday is a humorous game about pranking your friends with gifts they donât want. How to Play Deal 5 Gift Cards to each player. 1) When it is your turn, it is your birthday! Everybody gives you a crappy \"gift\" from their hand. 2) You shuffle the cards, turn them over one by one, and pick the gift you dislike the most. 3) The player who gave you that gift gets a point. 4) Draw back up to 5 Gift Cards. Play moves to the left. The first player to 3 points wins. When to PlayÂ Crappy Birthday is designed to be taken as a gift to a party instead of a bottle of wine or a 6-pack of beer. The goal of Crappy Birthday is to get people talking, laughing, and having a good time as quickly as possible. Don't be surprised if some people dislike the same gift that other people at the table love, because the gifts were designed to start fun and interesting conversations. Crappy Birthday is simple enough that a group of non-gamers can read the rules and start playing within a few minutes. Or if people do not want to play at the party, they can have fun by simply looking at the cards and laughing at the pictures and funny concepts. So the next time you are going to a party with non-gamers, consider bringing Crappy Birthday as a gift.\u003c\/p\u003e\n\u003cp\u003eAG6\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400360423490,"sku":"892884000609","price":26.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/93_crappy_birthday.jpg?v=1527694153"},{"product_id":"clubs","title":"Clubs","description":"\u003cp\u003eClubs is a card game about taking calculated risks. The goal is very simple: win as many club cards as possible - that's the only suit that scores points. The lower the club card you take, the more points you could win. But there's a catch: The last player to go out for the round does not score ANY points. So players who get too greedy might pick up a pile of clubs, but end up with 0 points for the round! First there was Hearts, then there was Spades, and now North Star Games is bringing you Clubs. The suit of clubs finally gets some respect! How to Play Clubs is a climbing game similar to Tichu, Haggis, Big Two and The Great Dalmuti. It can be played with 2 - 6 players in less 30 minutes. There are two ways to earn points in Clubs: Play all your cards as quickly as possible each round. Win tricks with clubs in them. To play a round, deal out 10 cards to each player. Players may call Double or Nothing anytime before playing their first card. The player to the left of the dealer leads with a Trick-Type. Legal Trick-Types include any singleton, pair, 3-of-a-kind, 4-of-a-kind, or any run of 2 or more cards. Players can either pass or follow with a similar hand of higher rank. When all of the players have passed consecutively, the pile is taken by the person who played last. That player leads with a Trick-Type of their choice. Players score bonus points for playing all of their cards each round. A 6-player game has all of the following Bonus Cards: 12 bonus points + points for clubs 10 bonus points + points for clubs 8 bonus points + points for clubs 5 bonus points + points for clubs 2 bonus points + points for clubs 0 bonus points. Do not score points for clubs Â The last player out for the round does not get bonus points and does not receive points for any clubs he may have taken. The points for clubs varies from 5 points (for the 1 of clubs) to 1 point (for the 10-15 of clubs). The first player to 50 points wins the game.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400360456258,"sku":"892884000708","price":19.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/94_clubs.jpg?v=1527694153"},{"product_id":"kill-the-overlord","title":"Kill the Overlord","description":"\u003cp\u003eIt's good to be the Overlord. You have minions to grovel at your feet, limitless wealth, and absolute power over all the lands â but you know that your subjects are plotting. They envy your wealth and hope to steal it for themselves, specifically by removing you from the picture. So you've decided to secure your power and eliminate these individuals by sending your executioner out with orders to kill the first person he meets. Unfortunately, your executioner is a gullible fellow who's extremely enthusiastic about his job â easy to dissuade and misdirect, if you're clever enough. Who will be the first player with no excuse to miss his own funeral? Once the axe starts swinging, not even the Overlord is safe! Kill the Overlord is a fun, fast-paced game of political murder for 4 to 8 players that can be played in about twenty minutes. The goal of the game is simple: Eliminate other players by sending the Overlord's executioner after them, while at the same time saving your own skin. Each time a player dies, his survivors climb another rung up the political ladder, taking the deceased's title and all the wealth and power that comes with it. The player who can secure enough wealth and the title of Overlord first will become the True Ultimate Supreme Overlord (and win the game).\u003c\/p\u003e\n\u003cp\u003eBL1\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400360554562,"sku":"9780985858001","price":24.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/95_kill_the_overlord.jpg?v=1527694155"},{"product_id":"zombie-fried","title":"Zombie Fried","description":"\u003cp\u003eZombie Fried is a card game where you are a survivor of the Zombie apocalypse. My fellow Zombies and I now rule the world, and for some reason you humans are trying to prove to each other that youâre the best Zombie killer. You use the few resources that are at your disposal in an attempt to dispose of me and my kin, or to sabotage the other survivorsâ attempts to take out the biggest and best of our kind. The object of Zombie Fried is to collect the most points in your Brain Pan, because obviously you canât win without the brains. You do this by (unfairly to me and my friends) bagging Zombies. For those of you who are not strong enough (or too lazy) to bag Zombies on your own, you can hire a Big Damn Hero, or BDH, to bag Zombies for you. You and your BDH use whimsical Zombie killing weapons crafted from the meager resources left after the apocalypse, often modifying them with unusual items to make them inflict more damage on us (innocent) Zombies. As if weapons werenât enough, you use Action Plans to help you achieve your goal, often using those same Action Plans to place traps on us poor, unsuspecting Zombies. I canât be too upset, however, if youâre trapping us to prevent other survivors from killing us. I also fully support your use of Reality Checks to mess with the other pesky survivorsâ plans. So if you dare to challenge me, Lord Dead âN Buried, go ahead and try. Foil your fellow survivorsâ plans with traps and Reality Checks, equip and enhance your weapons, hire a BDH, and try not to get eaten. If youâre really lucky you might just make it to the Zombie Fried Halls of Honor and Fame. How many cards are there in the core deck? There are currently 105 Cards in the core game of Zombie Fried. The game breaks into 2 separate decks that come with the core. Zombies and Resources. What types of cards are in the core deck? ZOMBIE DECK - Zombies are a unique set of Unique Zombies that are rated from \"easy to stomp\" all the way up to \"I think i just wet myself\". The Zombie cards are what populate your Killing Field. RESOURCE DECK - The Resources Deck comes with several different types of cards that a player may run across. Action Plans - These little honey of a cards are cards that a player can either play during thier turn in order to help them defeat the zombie. or they can place it face down under a zombie in the Killing Field as a trap or potential trap to steal. You never know which is a trap and which is a good thing to steal from your opponents when going for a trapped zombie. Reality Checks - are fun. they are card you can play against your opponent to make it more difficult for them to defeat their zombie or there are some Reality Checks that stop of auto-fail the combat of your opponent. WEAPONS \u0026amp; MODIFICATIONS (MODS) - There are a crazy amount of unique weapons to use. each weapon can be modified with a MOD card that will improve the cards attack power. and some other cards allow you to place more than one mod on a weapon. Â BIG DAMN HEROES (BDH) - These are the last of the warrior breed. you can hire them to do your zombie dirty work for you and equip them with all the crazy weapons you have.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400360652866,"sku":"092145328545","price":21.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/96_zombie_fried.jpg?v=1527694156"},{"product_id":"a-game-of-thrones-the-card-game-epic-battles-on-sale","title":"A Game of Thrones The Card Game: Epic Battles - On Sale!","description":"\u003cp\u003eEpic Battles is the fourth monthly installment of fixed cards for the \"A Clash of Arms\" cycle for A Game of Thrones: The Card Game, based on George R.R. Martin's bestselling Song of Ice and Fire saga. This Chapter Pack contains twenty different never-before-seen cards designed to augment existing decks and add variety to the A Game of Thrones metagame. (This second edition version includes three copies of each card.) The military battles of the War of Five Kings come to life as the warring factions clash in epic fashion. With control over where and when the battles take place, players can shape the field to their liking. But take heed! In the game of thrones, it is possible to win every battle but still lose the war!\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400360882242,"sku":"BoardAGOT33EpicBattles","price":4.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/98_a_game_of_thrones_the_card_game_epic_battles_on_sale.jpg?v=1527694157"},{"product_id":"chrononauts-the-gore-years","title":"Chrononauts: The Gore Years","description":"\u003cp\u003eChrononauts is now more than ten years old, and it's showing its age. A lot has happened in the 21st century, but the TimeLine stops at 1999! Introducing the Gore Years, an 11 card expansion for Chrononauts which extends the TimeLine from 2000 to 2008. The set includes 5 new TimeLine cards, 3 new Patches, and 3 new Characters who depend on this new strip of TimeLine.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400361799746,"sku":"BoardChrononautsTheGoreYears","price":3.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/103_chrononauts_the_gore_years.jpg?v=1527694172"},{"product_id":"once-upon-a-time-enchanting-tales-expansion","title":"Once Upon a Time: Enchanting Tales Expansion","description":"\u003cp\u003eTales of Enchantment and Magical Adventure In Once Upon a Time, players tell a story together using cards that show fairytale elements and endings. Now add more magic to your game with the Enchanting Tales expansion. Inspired by enchanted princesses like Cinderella and Snow White, the 38 Story Cards and 17 Ending Cards in this set can be shuffled into your Once Upon a Time storytelling card game deck to add new themes and more variety to your game. For an even stronger magical feel, try removing some of the core Story or Ending Cards. This expansion has 55 cards, you need Once Upon a Time to play.\u003c\/p\u003e\n\u003cp\u003eS3\u003c\/p\u003e","brand":"Atlas Games","offers":[{"title":"Default Title","offer_id":12400361996354,"sku":"9781589781368","price":21.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/105_once_upon_a_time_enchanting_tales_expansion.jpg?v=1527694175"},{"product_id":"sentinels-of-the-multiverse-miss-information-villain-character","title":"Sentinels of the Multiverse: Miss Information Villain Character","description":"\u003cp\u003eThey. . . didn't save me.\" The darkness closed in around her, pressing, crushing, choking. Aminia felt blind panic, like shadowed hands squeezing her desperately thudding heart up again her ribs and then-- nothing. Darkness. Silence. And one thought: They didn't save me. Suddenly, the light hit her eyelids with searing brightness as she snapped into life with a jolt. She gasped for air. Ms. Twain? Are you alright? Dr. Stinson asked quickly. âHiccups?â Mr. Parsons asked in his usual, genial manner. She felt her stomach churn - how did she ever find that phony charisma so charming? She smiled weakly and nodded, feigning another hiccup, before excusing herself from the meeting for a cup of water. Shutting the door behind her, she melted, stunned, on the other side of the wall. The meeting continued on within the room behind her - they didnât even notice her absence. What happened? Her eyes darted around the familiar headquarters of the Freedom Five, but not everything seemed like how sheâd left it. Things were different. She was different. She had died. The darkness had lifted to unveil a changed world. Or perhaps, perhaps only she had changed? She went to the sink to fill the âWorldâs Finest Assistant\" mug Dr. Stinson gave her three years before they let her die. The handle had yet to crack. This world was most definitely different than the one she left, but no difference cast such a stark contrast as the difference she felt inside. No longer was she the devoted, sheepish secretary who alerted the Freedom Five to where trouble emerged, who placed orders for Tachyonâs many pairs of new footwear, who copied memos from the president, who washed sweaty spandex uniforms. Now, she was awake. Aminia straightened up her jacket and opened the door to return to the job she perfected in her previous life. No longer would she skip date night to remove every fleck of red dust from their precious equipment. Nor would she lose sleep worrying about the calls she would make to loved ones with bad news after a battle. For never again would she shed a tear for the Freedom Five. No. For now, all she heard amid the cheer of the grateful crowds and the praise of the adoring public was that one final thought. They had a choice - me, their devoted servant, who gave EVERYTHING . . . or five total strangers. âThey didnât save me.â âCan they save themselves? Sentinels of the Multiverse: Miss Information Villain Character is a new villain character, with his own unique villain deck of 25 cards, a rules card, and a character card.\u003c\/p\u003e\n\u003cp\u003eH2\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400362094658,"sku":"798304258738","price":6.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/107_sentinels_of_the_multiverse_miss_information_villain_character.jpg?v=1527694177"},{"product_id":"power-grid-franceitaly-on-sale","title":"Power Grid Italy and France Recharged","description":"\u003cp\u003e\u003cstrong\u003ePower Grid: France\/Italy\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eTwo new expansion maps for Power Grid: Italy on one side and France on the other.\u003c\/p\u003e\n\u003cp\u003eIncludes minor rules changes based on real-world factors in those regions.\u003c\/p\u003e\n\u003cp\u003ePlayers compete to build the best network of power lines and stations, choosing which cities to supply and what sources of power to use.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eF1\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":12400369696834,"sku":"655132005715","price":24.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/655132002554.jpg?v=1657175205"},{"product_id":"power-grid-beneluxeurope","title":"Power Grid: Benelux\/Europe","description":"\u003cp\u003eThis expansion pack for Power Grid provides two new maps. As with the original, the board has a different map on each side: Benelux on one side and Central Europe on the other. Along with the maps are small rule changes to reflect the power culture in these two countries. As the Benelux countries support ecological power, players may have greater opportunities to acquire such power plants. Also, oil is more available and coal less available in these countries. As Poland has large coal supplies, coal will be much more plentiful then elsewhere in Central Europe. However, due to political stands taken by some countries, players may be limited in their access to nuclear power. The result is not just new maps, but new ways to play this great game!\u003c\/p\u003e\n\u003cp\u003eF1\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":12400369762370,"sku":"655132003056","price":19.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/182_power_grid_beneluxeurope.jpg?v=1527694288"},{"product_id":"puerto-rico-board-game","title":"Puerto Rico Board Game","description":"\u003cp\u003eProspector, captain, mayor, trader, settler, craftsman, or builder? Which roles will you play in the new world? Will you own the most prosperous plantations? Will you build the most valuable buildings? You have but one goal: achieve the greatest prosperity and highest respect! This is shown by the player who earns the most victory points. He will win the game!\u003c\/p\u003e\n\u003cp\u003eF1\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":12400369795138,"sku":"655132001953","price":64.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/183_puerto_rico_board_game.jpg?v=1527694289"},{"product_id":"san-juan-second-edition","title":"San Juan","description":"\u003cp\u003eSan Juan is a card game based on Puerto Rico. The deck of 110 cards consists of production buildings (indigo, sugar, tobacco, coffee, and silver) and \"violet\" buildings that grant special powers or extra victory points. Cards from the hand can be either built or used as money to build something else; cards from the deck are used to represent goods produced by the production buildings, in which case they are left face-down. A seven-card hand limit is enforced once per round. In each round (or governorship), each player in turn selects from one of the available roles, triggering an event that usually affects all players, such as producing goods or constructing buildings. The person who picks the role gets a privilege, such as producing more goods or building more cheaply. Though similar in concept to Puerto Rico, the game has many different mechanisms. In particular, the game includes no colonists and no shipping of goods; goods production and trading are normally limited to one card per phase; and trades cannot be blocked. Victory points are gained exclusively by building, and the game ends as soon as one player has put up twelve buildings. This second edition of San Juan includes all the cards of the original game as well as the additional building cards from the alea Treasure Chest but not the event cards from that expansion. This edition also contains a new building card not previously available : \"The Hut\", a building that grants a card when nothing is sold in the trader phase.\u003c\/p\u003e\n\u003cp\u003eX2\u003c\/p\u003e","brand":"Ravensburger","offers":[{"title":"Default Title","offer_id":12400369893442,"sku":"4005556812066","price":47.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/184_san_juan_second_edition.jpg?v=1527694292"},{"product_id":"ticket-to-ride-usa-1910-expansion","title":"Ticket to Ride USA 1910 Expansion","description":"\u003cp\u003eThe 'Ticket to Ride USA 1910' expansion set is a must for all fans of 'Ticket to Ride'. The expansion set includes 181 large format cards (the same size as 'Ticket to Ride Europe'). These include 35 brand new Destination Tickets, a GlobeTrotter Bonus Card for completing the most tickets, and a complete replacement deck of all the cards from the original game. Also included are rules for 3 new variants of the game: the '1910' rules which use only the new Destination Tickets, the 'Big Cities' rules where all destination tickets start and end in a major metropolis, and the 'Mega Game' rules which feature all of the game's tickets. PLEASE NOTE: A copy of Ticket to Ride is required to play this expansion.\u003c\/p\u003e\n\u003cp\u003eA1\u003c\/p\u003e","brand":"Days Of Wonder","offers":[{"title":"Default Title","offer_id":12400370155586,"sku":"824968817711","price":31.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/187_ticket_to_ride_usa_1910_expansion.jpg?v=1527694295"},{"product_id":"balance-of-power-on-sale","title":"Balance of Power ON SALE","description":"\u003cp\u003eIt is 1815 and the world has been turned upside down. Napoleon Bonaparte has finally been defeated after nearly conquering all of Europe through years of devastating warfare. Now the Great Powers must deal with the chaos left behind. As each nation eagerly tries to grow, a careful balance of governmental, military and economic interests must be maintained. In Balance of Power, players carefully create and move Kings, Generals and Bankers as they capture territories and expand their empires. A playerâs skill and strategy are all that stand between him and ultimate victory!\u003c\/p\u003e\n\u003cp\u003eX4\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400371040322,"sku":"856232002028","price":39.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/202_balance_of_power_on_sale.jpg?v=1527694314"},{"product_id":"star-wars-x-wing-death-star-assault-playmat","title":"Star Wars X-Wing Death Star Playmat","description":"\u003cp\u003eTake your battles to the stars with X-Wing Playmats, available via Fantasy Flight Games’ In-House Manufacturing! Each X-Wing Playmat takes the form of an easily portable, 3’ by 3’ neoprene playmat, complete with a slip-resistant bottom that helps to ensure your valuable miniatures stay safe during your space battles. Whether you field a squadron for the Rebel Alliance, the Imperial Navy, or the Scum and Villainy of the galaxy, you’ll find a cinematic setting for your ship-to-ship battles in the X-Wing Playmats. The Death Star Assault Playmat takes your dogfight straight to the climax of Star Wars: A New Hope. You can reenact the Alliance’s desperate trench run, or tell your own stories set against the backdrop of the Empire’s ultimate weapon. Whether you seek to break the Empire’s power, or establish dominion over the galaxy, this playmat will serve you well!\u003c\/p\u003e\n\u003cp\u003eSWS24\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":12400371990594,"sku":"9781616619817","price":79.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/210_star_wars_x_wing_death_star_assault_playmat.jpg?v=1527694323"},{"product_id":"fame-us","title":"Fame Us","description":"\u003cp\u003eIn Fame Us, each player starts the game with six cards, with the cards bearing descriptive words or phrases like \"tall\", \"blonde\", \"actor\", \"politician\" or \"mustachioed\". On a turn, a player can either: Play a card to the center of the table. Ideally this player has someone famous in mind who matches all the descriptive cards now in play â but no names need be mentioned at this point. Pass and draws a card. Challenge the previous player who played a card to name someone who fits the descriptions in play. If this player names someone, everyone votes (except the challenger) whether or not this person is an acceptable answer. If the challenger lose, he draw two cards. If the bluffer loses, he draws three cards. Â To keep players honest in their voting, at the start of the game each player is secretly assigned to one of two teams: \"The VIP Table\" or \"The King on the Dance Floor\". The game ends after ten rounds or after one player has emptied his hand of cards. The team with the fewest cards in hand wins.\u003c\/p\u003e\n\u003cp\u003eT5\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400372023362,"sku":"852791003025","price":14.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/211_fame_us.jpg?v=1527694324"},{"product_id":"zombies-midevil-2-castle-chaos-on-sale","title":"Zombies!!! Midevil 2 Castle Chaos ON SALE","description":"\u003cp\u003eWell, it wasn't as easy as you expected. You were told that the only way to get back to the present was to go to the graveyard, find the Necronomicon and take it to the altar. Yeah, right! Now they want you to bring it back here! Of course, you do get to kick some Skeleton butt on the way and that's always fun! Components: 6 Black Skeletons, 16 Map tiles, 32 Event cards, and Rules (including revised and updated rules for the base set.)\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400397844546,"sku":"BoardZombiesMidevil2CastleChaos","price":14.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/549_zombies_midevil_2_castle_chaos_on_sale.jpg?v=1527694683"},{"product_id":"zombies-3-5-not-dead-yet-on-sale","title":"Zombies!!! 3.5 Not Dead Yet! ON SALE","description":"\u003cp\u003eZombies!!! 3.5: Not Dead Yet! is an all event card expansion for the hugely popular Zombies!!! boardgame. These cards are designed to be used in conjunction with any Zombies!!! game or players may use the new deck construction rules included with this set to build customized community or individual player decks.Â Each Zombies!!! 3.5 double-deck tuck box contains 50 new event cards (2 x 25) with all new art and rules for building custom event decks. Requires the use of the original Zombies!!! base game.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400397975618,"sku":"BoardZombies35NotDeadYet","price":7.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/550_zombies_3_5_not_dead_yet_on_sale.jpg?v=1527694685"},{"product_id":"zombies-5-schools-out-forever-on-sale","title":"Zombies!!! 5 School's Out Forever! ON SALE","description":"\u003cp\u003eRaise your hand if you thought Zombies!!!4 really was the end. At Twilight University, the normal curriculum has changed. Instead of studying science and art, students at this school study improvised weaponry and major in SURVIVAL!!! This expansion for the Zombies!!! board game adds: 16 new map tiles 32 new event cards \"Guts\" tokens New universal \"Guts\" rules for use with any Zombies!!! set Requires the Zombies!!! core set to play.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400398041154,"sku":"BoardZombies5SchoolsOutForever","price":14.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/551_zombies_5_schools_out_forever_on_sale.jpg?v=1527694686"},{"product_id":"zombies-bag-o-zombies-glow-in-the-dark","title":"Zombies!!! Bag o' Zombies Glow in the Dark!","description":"\u003cp\u003eThis poly bag contains 100 plastic undead just like the ones in your Zombies!!! game - except these glow in the dark!\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400398106690,"sku":"BoardZombiesBagoZombiesGlow","price":12.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/552_zombies_bag_o_zombies_glow_in_the_dark.jpg?v=1527694687"},{"product_id":"shafausa-on-sale","title":"Shafausa On Sale!","description":"\u003cp\u003eWhile digging on the slopes of Mount Ego, the Dwarves of Shafausa discovered a secret passage under the falls of the river Rain. From there they gained access into a subterranean world of obscure galleries and gigantic caves, full of immeasurable wealth. The exploitation of this area rapidly assured the small tribe a lifestyle far superior to anything previously known in Helvetia. Their neighbours, the Vampires of Zugriga, immediately realised the fantastic commercial potential of these discoveries. Thanks to a clever stock exchange system, they implicated the other Helvetian tribes in their dealings, for the joy and well-being of all â or so they claimed. But wealth doesn't just fall from the sky, and it takes a good dose of know-how to be able to rival with the skill of a vampire... In Shafausa, each player represents a Helvetian tribe that has come to propose a new monetary system based on an exchange of resources. Each round players can make purchases (buildings, mines, warehouses) and exchange currency â and through these transactions influence the stock market for the prosperity of their region. Each player holds three Power cards with special actions, but can use only one during the game as the other two are then removed from play. The game lasts a number of rounds, with each round having seven phases: Extraction: Mines and certain buildings produce resources, with some buildings affecting how many resources something produces. Order of Play: Players bid for turn order; as players drop from the bidding, they place their marker in line relative to those who have previously dropped out, so whoever stays in the longest can get the position he wants. Buying and Constructing: In turn order, players buy at most one available building and construct two warehouses; alternatively, a player can pay to remove a building in order to make space for new buildings next round. Management: Players can build mines, add miners to their workforce, construct purchased buildings, buy and sell resources, and construct new towns. Administration: Players pay for buildings in reserve and check their resource limits; resource costs are adjusted based on past sales. Speculation: In turn order, players pay to adjust the prices of various resources, with each price marker being adjustable only once. End of Game Check: If one of a player's towns or warehouses has been filled, the game ends. Players then score points for their towns, mines, buildings, and so on, and the player with the most points wins. Â In addition to this \"Geek\" version of the rules, Shafausa includes a \"Colonial\" version in which players draft start-up tiles (instead of starting with predetermined characters who come with specific buildings, funds, etc.) and a \"Family\" version that removes the \"Speculation\" phase, simplifies turn order, and otherwise makes the game less involved.\u003c\/p\u003e\n\u003cp\u003eAI6\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400398434370,"sku":"7629999014961","price":34.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/557_shafausa_on_sale.jpg?v=1527694693"},{"product_id":"conflict-of-heroes-wrecks-and-destruction-on-the-eastern-front","title":"Conflict of Heroes Wrecks and Destruction on the Eastern Front","description":"\u003cp\u003eWrecks and Destruction on the Eastern Front is an expansion counter set includes optional rules and counters for Wrecks, Artillery, Rubble and Fire. You can use these optional rules and counters with any published Conflict of Heroes firefight. Wrecks: Included are Soviet and German wreck counters that modify Line of Sight through the hex and defense modifiers in the hex. See the tide of battle as wrecks begin to litter the country side. Off-Board Artillery: Rules and targeting counters for drifting artillery strikes. Damn that friendly fire! Rubble: Buildings can be destroyed, changing LOS and defense. So you think that building was safe to hide in? Hmmm...lets demolish it and THEN set it on fire. Fire: Oooohh...burn them suckers out. For those that just don't want to surrender.Â\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400405315650,"sku":"BoardCOHWrecksAndDestruction","price":11.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/627_conflict_of_heroes_wrecks_and_destruction_on_the_eastern_front.jpg?v=1527694770"},{"product_id":"zombies-6-six-feet-under-on-sale","title":"Zombies 6 Six Feet Under ON SALE","description":"\u003cp\u003eYou have always thought.. There has got to be an easier way to get around town! Well, now you found one... Or did you? There can?t be zombies underground, right? ZOMBIES!!! 6: 6 FEET UNDER adds a whole new level of excitement to the Zombies!!! game. With this expansion players are now free to explore the underground subways and sewers beneath the city.\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400406626370,"sku":"BoardZombies6SixFeetUnder","price":14.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/639_zombies_6_six_feet_under_on_sale.jpg?v=1527694780"},{"product_id":"zombicide-box-of-zombies-set-3-angry-zombies","title":"Zombicide: Box of Zombies Set #3 Angry Zombies","description":"\u003cp\u003eThis blister contains two versions of Sharku, one on foot and one mounted on a Warg. Models require assembly and are supplied unpainted.\u003c\/p\u003e\n\u003cp\u003eBN1\u003c\/p\u003e","brand":"CMON","offers":[{"title":"Default Title","offer_id":12400406855746,"sku":"817009015627","price":31.99,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/642_zombicide_box_of_zombies_set_3_angry_zombies.jpg?v=1527694783"},{"product_id":"warriors-traders-on-sale","title":"Warriors \u0026 Traders On Sale!","description":"\u003cp\u003eWarriors \u0026amp; Traders, a turn-based strategy board game set in the Dark Ages in Europe, is a pure strategy game, involving no dice and no unforeseen events. In a nutshell, there's no luck, just strategy. Each player starts as the ruler of a small country which he or she will grow into an empire. In Warriors and Traders, players will use Actions to develop their countries' technologies, Production, Trade and Military, keeping track on separate Play-mats. They will also build armies to conquer new provinces and forts to defend their own and they will harvest and trade for resources. The game can be played either in alliance or in a free-for-all system. Player will get Victory points from fighting enemy player or the Barbarians who populate the map, from building Forts or trading. The player or alliance accumulating the most Victory points will win the game. The game ends after a maximum of 10 turns or when one or more players reach the victory conditions, dependent on the number of players and the type of play.\u003c\/p\u003e\n\u003cp\u003eAI6\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400407314498,"sku":"6425453000102","price":49.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/647_warriors_traders_on_sale.jpg?v=1527694787"},{"product_id":"mars-needs-mechanics","title":"Mars Needs Mechanics","description":"\u003cp\u003eLondon, 1873 â The Royal Academy of Space Exploration has announced its intention to launch a mission to Mars by year's end. In its quest to claim, fully explore, and map the great red planet, the Academy is holding recruitment competitions for various positions on the crew. A position central to the crew's mission, the Astronautical Engineer must be resourceful and efficient in his construction of various mechanisms and ship maintenance. In Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique game mechanisms that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs. At the end of the competition, the engineer with the most cogs will earn his place as Astronautical Engineer on the crew of the H.M.S. Victoria VII.Â\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400407543874,"sku":"BoardMarsNeedsMechanics","price":49.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/650_mars_needs_mechanics.jpg?v=1527694790"},{"product_id":"combat-commander-battle-pack-5-the-fall-of-the-west","title":"Combat Commander: Battle Pack 5 - The Fall of the West","description":"\u003cp\u003eCombat Commander: Battle Pack #5 â Fall of the West is the fifth themed collection of scenarios for use with the Combat Commander series of games. The theme of this Battle Pack shifts to actions in France, Belgium and Norway from late April to June 1940, looking at critical moments in this brief span where the forces of both sides tested each other sorely. To reflect this, the scenario special rules are designed to make the Allied Minor hand exhibit flexibility (which was demonstrated whenever higher echelon interference was reduced). CCâFall of the West features twelve new scenarios printed on cardstock as well as ten new maps. Special experimental AFV Rules are featured in four of the scenarios where tanks are facing infantry in settings that reveal how the doctrines, armaments and countermeasures were still early in development. While unfettered races by companies of tanks across the countryside remain a landmark image of the blitzkrieg, we found many instances of a more tentative level of engagement, suitable for our attempt at capturing an unusual element in the CC scope â TANKS! The new maps depict specific locations in France, Belgium and Norway, which have been located and specifically verified (from the sky, maps and in texts). The player will discover the actual names of roads and other terrain features as a reminder of the reality of the events. The scenarios included in CCâFall of the West are: 74 â âSturmgruppe Granitâ starts with the daring glider landings on top of Fort Eben Emael and serves as the opening to the Fall of the West, 10 May 1940; 75 â âSturmgruppe Betonâ set near Maastricht, Belgium with another element of the glider landings facing fierce counterattack by Belgian forces , 10 May 1940; 76 â âA Most Gallant Dirty Little Impâ, set at the Dyle River, Belgium, featuring heroic leadership by the first winner of the Victoria Cross in WW2, 15 May 1940; 77 â âThe Crucible of Fireâ set at Petegem, Belgium, during the early tactical withdrawal of the BEF â features the Bren Carrier, 21 May 1940; 78 â âBy These Deeds They Shall Be Knownâ set in Cassel, France during the desperate rearguard work by the BEF to protect the Port of Dunkirk, 27 May 1940; 79 â âBattering Ram at Kvamâ set in the Gudbrandsdal Valley in Norway with valiant British defenders facing heavy German assault by tanks and bombers, 26 April 1940; 80 â âBitter Isthmusâ set at the French frontier town of MonthermÃ, showing that locally the French were equal to the test set before them, 14 May 1940; 81 â âThe Bottleneckâ set near Sedan, France in a fluid seesaw moment during the swift German advance â features the FCM 36, 14 May 1940; 82 â âHidden Guns Lash Outâ set at the outskirts of Gembloux, France, where defiant, capable defenders held off a major German assault â features the PzKfw III, 14 June 1940; 83 â âThrust in the Dustâ covers the zenith of the heroic French anti-tank defense of Gembloux, facing waves of German armor, 15 June 1940; 84 â âSeize the Canalâ set at ChÃteau-Porcien, France on the River Aisne, with a heavy urban assault by German forces seeking to breech the river line, 9 June 1940; 85 â âThe Striking Hammerâ features a major armored counterattack against the German-held positions at Perthes, France â features the Char B1bis, 10 June 1940; NOTE: CCâFall of the West is not a complete game and requires ownership of Combat Commander: Europe and Combat Commander: Mediterranean to play.\u003c\/p\u003e\n\u003cp\u003eY2\u003c\/p\u003e","brand":"Games Empire Au","offers":[{"title":"Default Title","offer_id":12400407609410,"sku":"817054010417","price":54.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/652_combat_commander_battle_pack_5_the_fall_of_the_west.jpg?v=1527694792"},{"product_id":"titanium-wars","title":"Titanium Wars","description":"\u003cp\u003eWhen venturing in Limbo at the edge of the galaxy, scouts found a new form of energy: Titanium. First experiments showed it could push back the frontiers of technology, and even open new horizons for human capabilities. This news was more than enough to stir up the greed of humankind's greatest factions. Each has sent fleets to take over nearby planets where Titanium is abundant â and even seems to be in constant expansion. From that point on, armed conflicts were bound to happen, and this war will be settled only by controlling the Titanium deposits... As leaders of these great factions in Titanium Wars, players will purchase buildings to master new technologies and increase their earnings, build their own fleet of custom battleships to defeat their opponents, and expand their space empire. They will have to prove bold, insightful and tactful if they want any chance to win this fierce war.\u003c\/p\u003e\n\u003cp\u003eI1\u003c\/p\u003e","brand":"Iello","offers":[{"title":"Default Title","offer_id":12400407674946,"sku":"3760175510908","price":29.99,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0030\/1606\/5090\/products\/653_titanium_wars.jpg?v=1527694793"}],"url":"https:\/\/gamesempire.com.au\/collections\/board-card-games.oembed?page=374","provider":"Games Empire Pty Limited","version":"1.0","type":"link"}