Air Land & Sea Critters At War
To Victory!
In Air, Land, and Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most Victory Points over several battles wins the war!
Components:
Two Supreme Commander Cards
18 Battle Cards
3 Theater Cards
14 Score Markers
1 Rulebook
Ages: 14+
Players: 2
Playtime: 20 minutes
X2