Crusaders Thy Will Be Done
Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.
Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.
Features:
Move your knights, erect buildings and go crusading to spread the influence of your Order.
Uses a combination of rondel and mancala mechanisms.
Your faction gives you a special power to control your rondel.
The buildings you erect will help you form a strategy.
Same great gameplay and components as previous version.
Contents Summary:
4 Player boards
1 Game board
52 Action tokens
13 Knight meeples
64 Building tokens
Punchboard tiles & tokens
At a Glance
Number of Players: 2-4
For Ages: 14+
Playing Time: 45-60 min
A2