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Kings of War: Nightstalkers Soulflayers Regiment
Death incarnate, the Soulflayers sit astride ghostly mounts whose six demonic hooves burn with a cold blue fire. Soulflayers and their steeds are b...
View full detailsKings Of War - an epic fantasy Miniatures game by Mantic Games.
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Death incarnate, the Soulflayers sit astride ghostly mounts whose six demonic hooves burn with a cold blue fire. Soulflayers and their steeds are b...
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The highly influential beings who weave lies and distrust are like beacons to the most powerful and wilful of the fiends. They wait in the shadows,...
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The humans of the north are tougher and stronger than those in the south. They regularly take to the battlefield hefting great two-handed weapons, ...
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The most fearless, or deranged, Lords or Thegns hunt alone for sport to prove their right to lead and their skill in the hunt. The ultimate prize f...
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The screaming void at the heart of the Abyss given form, it is hard to tell if the Well of Souls is sentient or merely a force of destruction. It ...
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Although humans are the most commonly found race among the ranks of the undead, necromancers are able to raise the corpses of other species on the ...
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Huge hybrid creatures, Grotesques are disgusting to behold and terrifying to face. These multi-limbed mutants are excessively violent, often tearin...
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The unholy icons are known as Hellfanes channel the power flowing from the Abyss into nearby Abyssal Dwarfs, invigorating them with greater strengt...
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The line infantry of the temple-cities are the Blacksouls. They favour heavy axes and swords, marching to war in tight regiments and bearing ensorc...
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The life of a Grotesque is painfully short, with few creatures surviving more than a handful of battles before their mutated forms collapse, or the...
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Many dwarfs have fled the wars and unrest in their homelands to join the rank of the Northern Alliance. These refugees serve not only as warriors b...
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The leaders of the Northern Alliance are never far from battle. Leading by example, they unite the varied warriors of the frozen north under one ba...
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The origins of the beings known as Infernox are a dark mystery. Some claim that the abhorrent fusion of dwarf, golem and technology is a punishment...
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A king’s most trusted, most skilled and experienced Snaggits are sent into a Slasher’s cave to tame these powerful reptiles. When they don’t come b...
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The phoenix is the symbol of Basilea: an emblem of rebirth, holy fire, and blazing fury. These semi-magical birds are summoned by the mages of Basi...
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The humans of the Northern Alliance come mostly from the northern clans who have sworn allegiance to Talannar, but they can come from many disparat...
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The greatest of the half-elf berserkers are supreme warriors, elevated to levels seemingly impossible for any mortal. Simply known as Ice Blades, t...
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The Ice Kin have adapted the bolt throwers of their southern kin to develop their own version capable of great mobility and light-weight practicali...
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These beasts are an ancient, primeval ancestor of the Gur Panthers that the forces of Basilea employ in battle. Where the panthers are sleek and gr...
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These elementals are a rarity in Pannithor, able to be summoned only in the frozen northern realms. Sustained by the magic of the Ice Kin or the cl...
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When the rivers under the protection of the Trident Realm are encroached upon by humans, dwarfs, or elves, the Riverguard deploy their heavy cavalr...
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The Riverguard are the ever watchful amphibian sentinels for the Trident Realm. Their ability to leap beyond enemy lines and cause panic with their...
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Kings of War is a mass-battle fantasy wargame set in the world of Pannithor. Rank upon rank of soldiers march into bloody combat, while winged demo...
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The most fearless, or deranged, lords and Thegns, may hunt alone for sport, to prove their right to lead and their skill in the hunt. The ultimate ...
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The tribe chiefs and clan lords serve directly in Talannar’s Witan, the council where all strategic decisions are made, whether political or milita...
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Packs of Tundra Wolves are commonly spread throughout the northern regions of Mantica. Their thick arctic fur is a prized possession among the huma...
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Frost giants rarely leave the Arctic Wastes but on occasion they may drift south in ones or twos, searching for food, or to resolve some issue that...
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An alliance of outcasts hailing from the frozen north and united by a common purpose. Northern Alliance Warbands include a wide variety of soldiers...
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The kingdoms of the Trident Realm are proud and territorial, and can commit to violence with little provocation. The lord of any land-bound territo...
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The interior of each prized suit of armour worn by the Ogre Palace Guard is painstakingly inscribed with the deeds of its previous occupants. It's ...
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The backbone of Basilean forces, the Men-At-Arms are the largest, and most highly trained, standing army in Mantica. Most are armed with the 'Kolis...
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One missile weapon seen often in the ranks of the Hegemon’s armies is the Arbalest, a heavy crossbow. Of little use in fighting the fell creatures ...
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Elves are highly disciplined and utterly deadly. Garbed in exquisite, glittering armour that is at once light and flexible, yet stronger and more r...
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Basilean War Wizard 2019 For Basileans, magic is an integral part of all walks of life, including battle. War-wizards, masters of fire and weather ...
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Individually goblins are too small and cowardly to pose a serious threat. However, when working as part of a group, a ravenous insanity takes over,...
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Each of these crude machines is loaded with the runts from a litter of Mawbeasts before they're launched skywards at terrifying speeds. Some even s...
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Snaggits are skilled and inventive trappers, who make use of vicious devices to maim and kill foes far more powerful - and much bigger - than thems...
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Despite how short-lived a Banggit’s career can be, Goblin society never seems to have a shortage of explosive-obsessed volunteers. CONTENTS Boom! S...
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A seemingly random jumble of wood, metal and bloody-minded goblin determination, the Winggit is a contraption that really shouldn’t be able to take...
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To a Luggit, size matters. Larger and tougher than the average goblin, these brash warriors wield oversized weapons to devastating (and sometimes ...
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To lead the Centaur herds is to be marked for greatness. The wise individuals have fought for many long years and would see their people survive, w...
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When the balance of the world is truly threatened, the druids call upon all manner o creatures to protect it. From the vicious Salamanders to the l...
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Fiends prey on hatred and jealousy. Empowered by these powerful emotions, they are drawn to those who plot and scheme revenge while spinning webs o...
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Titans of the ether, these former giant Cyclopes retain only a passing resemblance to their long forgotten mortal forms. Now, they are covered in w...
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The smallest opening is enough to invite the presence of these foul beasts. They can pour through keyholes and under doors as they flow towards the...
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The Nightstalkers are the dreams, nightmares, fears, and horrors of mortals made manifest. Although their incursions into our realm are thankfully ...
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Terrors are grotesque masses of blubber, slime, and other indiscriminate parts of the Kraken they might once have been. CONTENTS Contents: 1 Multip...
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A giant is a huge humanoid, a veritable mountain of bone, sinew, and flesh with a massive appetite. The brain of a giant is way too small to proper...
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