Dead of Winter A Crossroads Game
As you struggle to keep survivors alive, how will you value group vs. personal needs?
The snow lies thick and heavy on the ground, but that hasn’t stopped the dead who prowl the town and clatter against the walls of your colony. You’re only safe behind the walls, but you need the supplies outside… and can you really trust your fellow survivors? Even if they’re not crazy, or trying to burn the colony to the ground, everyone has something they can’t live without.
Dead of Winter is a story-centric board game that puts you and up to four other players together in the tortured aftermath of the zombie apocalypse. The dead are pushing in on every side, but mere survival is not enough. You’ll have to venture beyond the confines of the colony to gather vital supplies, resolve crises, keep up morale, and fulfill your own secret objective. Whether you plan to betray the colony or lead it to safety, you can’t trust anyone. Everyone has a secret…
2-5 Players | 60-120 Mins | Ages 13+
Features: Action Points, Area Movement, Dice Rolling, Hand Management, Narrative Choice / Paragraph, Push Your Luck, Scenario / Mission / Campaign Game, Semi-Cooperative Game, Storytelling, Trading, Traitor Game, Turn Order: Progressive, Variable Player Powers, Voting
Theme: Bluffing, Deduction, Horror, Zombies
"Crossroads" is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition â but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests! Dead of Winter is an experience that can be accomplished only through the medium of tabletop games. It's a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up. Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that often have them deciding between what is best for the colony and what is best for themselves.
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